One of my pet peeves in an MMO is when they give you a weapon to replace your normal skill set and it’s cumbersome or boring. If I have stayed with a class for hours of gameplay it is because I like the way the combat plays out, so if a game is going to take me away from what I enjoy, it should be for something better (it never is). I understand wanting to change things up but seriously, make it interesting developers or don’t even bother.
You would think a game like Blade and Soul, which is praised for its combat more than any other feature would just avoid this all together or at the very least save it for later on in the game but nope, around level 10 the game was already handing me a one-click flame thrower to clear out mobs in a cave. That wasn’t the end of it either; over the next four levels I had to use two other temporary weapons—a spear gun and a torch—neither of which added much to the game. Thankfully the torch was more of an “opener” used to rack up a little damage before going into combat as usual but with everything still being fresh and every encounter an opportunity to solidify combos to muscle memory, I would much rather go about my business as usual.
For this to have worked in Blade and Soul, I think the developers would have needed to play to their strengths by making a simple set of abilities that could be used in a combo. If I could have used my flame thrower in a series of abilities that ended up with a stun, knock back, or larger flame attack (and maybe damaged myself for messing up the combo? Flame throwers aren’t exactly safe to play with, kids) then I would have been okay with the change, but to take me out of an interesting combat system and give me the one-click wonder? No thanks. It should also happen much later in the leveling experience. I’m sure by the 30s and 40s players might welcome a secondary set of abilities attached to a new weapon to play around with. It would need to be usable for longer than a brief quest of “kill ten pandas” to be worthwhile and making it optional would also be a win in my book, but too early in the game and I don’t think players are ready for the change; I’m certainly not.
Am I the only one who feels this way? What do you all think about MMOs that make you use a different weapon and skillset than your typical class abilities?