I’ve read Justin over at BioBreak enough to know he does not like sabotage missions in The Secret World. For the uninitiated, sabotage missions require you to use stealth and timing rather than brute force to overcome whatever challenge the mission provides. However personally I have enjoyed them. The first one you encounter is difficult simply because it’s unfamiliar but after that you gain the necessary experience with some of the common mechanics that show up in other missions to make them a little easier.
The Cost of Magic changed all that. This is a mission in the Besieged Farmlands that started innocently enough but ended with me almost rage quitting the game, at least for that night. This particular sabotage mission had several jumping puzzles, two of which would lead to your character’s death and another that required a lot of precision and at least enough speed to complete it before the platforms disappeared. Yes, that’s right. The platforms you needed to jump on were on a timer. To make matters worse, there were three separate series of platforms and falling off of any of them resulted in your character falling to the ground and having to start from the beginning all over again.
And oh yes, did I mention the lore? TSW has these lore bits that look like yellow squares of honeycomb that you find throughout the world and have to pick up to add to your collection. This mission had a piece of lore to pick up which was after the first two platforming steps but on a separate track from the third one required to complete the mission. For me that meant falling (again) and starting all over to reach the top where I could get the lore. Thankfully once I reached the part where the platforms branched out I was able to collect the lore in one try but that was after several more attempts to get to the top.
This mission is a rite of passage, transferring the player from adolescence into Secret World adulthood. I am now officially a member of the community and can look all other TSW players straight in the eye, give them a firm handshake, and share a knowing nod. It was worth the pain.
At least that’s what I tell myself when the reoccurring nightmares return.